thesoundofand
multiplug dimensions
multiplug dimensions
Dec 14th
I was interested in electronics and sound for a long time. My first memory of electronics was trying to repair cheap digital watches with Prestik when I was around seven. My father would buy me these watches from street vendors in town. I thought they were fantastic and mysterious objects. Invariably I would take off the back plate and try and see how these amazing devices worked. Obviously, I never really figured anything out and I generally broke the watch. I was convinced that this other wonder material – Prestik – would help me put it back together again. I don’t think I’ve ever lost this urge to figure things out, to open them up and see how they work.
Dec 14th
“FINGERHEAD is Incurable with a second drummer and a move away from the speed/death/thrash meta type sound. They haven’t turned country or anything that extreme but the sound has definitely developed into something else. It’s hard to describe but it’s heavy that’s for sure and with a second drummer it’s very LOUD.”
Pietermaritzburg Fanzine ZZZ (approx. 1994)
When I was in standard five I saw the music video for Guns ‘n Roses Welcome to the Jungle. It had sweeping overhead shots of the drummer. I was immediately sold. I had to play drums. Eventually my parents agreed to send me to drum lessons.
By the time I was in high school, I had started a death metal band, Incurable, with a couple of friends. Eventually the band progressed into a (relatively) more progressive outfit playing metal tinged industrial music. We had two drummers, two bassists and two guitarists and dabbled with electronics and samples.
Two drummers, two bassists, two guitarists:
Fingerhead - 7 Days
Electronics, samples:
Fingerhead - Slick
The samples in Slick were recorded onto a Fostex four track and mixed in and out by relatively simple means: using play, pause and the volume sliders.
Dec 14th

While I was playing drums with Incurable I struck up a friendship with someone from my high school, Mark Van Niekerk. Mark would later become Fingerhead’s second drummer. Mark and I spent a great deal of time amusing ourselves by making audio collages on cassette tape. It was an obvious and cheap choice. We had access to a couple of double tape decks and source material was abundant on the airwaves.
We would record hours of radio shows and songs, and carefully sift through them to find snippets that we found amusing or could be edited to achieve optimal hilarity. Although it was just a bit of fun, we became progressively better at audio collage technique using our tape decks. For example, we could produce fairly good “loops” by painstakingly re-recording the same snippet repeatedly. It was difficult to do at first, but we eventually developed a feel for it, and could loop material quite quickly.
M&D - Beat Cancer M&D - Drug Music M&D - 5.15AM M&D - Chapter 19 M&D - The Problem M&D - There's a ladyIt was only years later that Mark and I became aware of the work of John Oswald and his seminal paper Plunderphonics, or Audio Piracy as a Compositional Prerogative (1985) and his album Plunderphonic (1989). Oswald’s work was not just about sampling other people’s music. Usually it was about making a comment about that sound source itself by sampling it. Take for example “Pretender” on the plunderphonic album.
The song itself is rather simple. Dolly Parton’s Great Pretender is used in it’s entirety – it is not edited at all. All that is done is that the songs starts fast and ends slow. The funny thing about Parton’s singing is that she sounds believable as a person regardless of what speed she’s played at. Great pretender indeed.
References
Oswald, J. 1985. Plunderphonics, or Audio Piracy as a Compositional Prerogative.
- as presented by John Oswald to the Wired Society Electro-Acoustic Conference in Toronto in 1985. http://www.plunderphonics.com/xhtml/xplunder.html
Oswald, J. 1989. Plunderphonic. Plunderphonic – no official distributor/not for sale, Canada http://www.plunderphonics.com/xhtml/xdiscography.html#plunderphonic
Gans, D. 1993. The Man Who Stole Michael Jackson’s Face. Wired 3.02, 1993.
http://www.wired.com/wired/archive/3.02/oswald_pr.html
Dec 14th
Frequency, Lumens, Place is a collaborative installation aimed at exploring the way space is constructed through sound and light. Although this reflection is about this particular work, I feel it is important to describe the background to the piece in some detail. The decisions I made in completion of this project are all informed by my history as a musician and artist.
The narrative and discussion are structured as follows: Firstly I look at my background as a musician, circuit bender and sound artist / performer, as instrumental in the culmination of this piece. Here I illustrate some of the other similar or related projects that informed Frequency, Lumens, Place. Secondly, I look more specifically at the exhibition itself. Throughout the writing, I reflect on critical writing and practitioners in the field.
Dec 14th
“My body of work investigates the systems we utilize to attach value and meaning to the objects and things with which we surround ourselves. It is thorough my choice of materials and the seemingly disparate relationships between object and the self that I construct my own narratives around memory and mortality. The integration of video, photography and installation position these narratives between our immediate environment and the larger contexts in which we find ourselves. Built into my work is the ability of artificial light to manipulate and alter these objects and spaces, revealing only the aspects that are deemed suitable or necessary. This careful illumination acts as a mediator between the personal narrative and the social acceptability of the everyday.”
Vaughn Sadie (Sadie, undated)
Early in 2009 I was invited by Vaughn Sadie to consider some kind of a sound intervention for his upcoming solo show, Situation. It was a strange request, Sadie’s principle medium is light – quite removed from the physicality of sound. Sound and light are complementary, to be sure, but not related. You can’t make a recording of light without some intermediary to make it possible.
I had already decided that I would do a quadraphonic sound piece performed live in Audiomulch. Problem was, I had to try and think about what kind of sound I could gather in his exhibition. So I decided to hang around at the actual setup of the exhibition, I figured that at least the physical act of setting up the space might produce something interesting to work with.
I went to the setup at the bank gallery with my minidisc recorder, and I certainly did collect a great deal of bangs and loud noises you’d associate with setting up an installation.
The revelation however, was that Sadie’s work did make noise. The relays that drove his huge fluorescent clock, the cooling fans on his projectors & the sound of a dying fluorescent light bulb, and so on. The sound of the components of the installation thus became the basis of the field recordings I worked with for the quadraphonic piece.
The piece followed a walk about by Sadie of his exhibition.
The response to the piece was surprisingly excellent. I had concerns that it may be a situation where people don’t actually listen. I expected they may be more concerned with the level of their drinks. This didn’t happen. I was overjoyed to find that the audience sat down on the floor of the gallery and listened. And then spoke about the experience in critical detail. One of the overwhelming observations was that the piece was not an alienated sound spectrum, but rather a melodic re-interpretation of the installation itself.

References:
Sadie, V. undated. Info. http://www.vaughnsadie.net
Dec 14th
A few months later, Brendon Bussy invited me to go to Cape Town and perform at the Pan African Space Station. It was a series of performances titled New Old, Old New – “a series of performances exploring unusual approaches to music making” (Bussy, 2009).
I decided I would use Orbit, Fluoresce, Decay as a basis for the performance. In addition, I invited local musician, Mark Van Niekerk to work with me on the project. Van Niekerk had an interest in making music from field recordings of his workshop. He had amassed a large library of interesting samples, ranging from falling tools to playing on resonant glass vases.
The performance was in front of a studio audience and broadcast on internet radio. Surprisingly (again) the audience was intrigued by the soundscape and visual / aural experience. It was however a strange experience – performing a live piece online. Part of the performance included a series of questions posed by audience members in order to contextualise the piece for the radio listeners. It opened up a somewhat contradictory, but fascinating dialogue between the audio and the visual. It became a challenging, but fascinating interface between performativity of sound and the sound itself. Unlike many sound pieces, the melodic expression of the sound performed made it accessible to both audiences.
As I described above the initial seed of the piece was Sadie’s Passive Seperation. I constructed a number of simple sound circuits that would react to the flickering light of the piece.
PASS - excerpt 1References:
Bussy, B. 2009, Brendon Bussy: NewOldOldNew.
http://www.brendonbussy.co.za/NOONatPASS.html
Dec 14th
Around June-July I was involved in a project called TIME_FRAME Durban / 2010. It was an international and interdisciplinary collaboration between dala and NIMk (funded by Mondriaan Foundation) focused on new media art and the intersection of people, and public space in the context of the World Cup.
Previously, I had been using a small cassette tape Dictaphone and a MiniDisc to make field recordings. I decided that for the TIME_FRAME project and with my exhibition with Vaughn coming up, I would purchase a better quality, more versatile field recorder.
I bought the Zoom Handy Recorder H2. It is a great recorder for its price range. It has 4 microphones so records a full surround image of two stereo files (Front Left and Right, Rear Left and Right).
I took the recorder to three venues during the world cup to make field recordings:
1. Long Street, Cape Town for the opening of the World Cup.
2. Moses Mabhida Stadium, Durban for the Brazil vs. Portugal Game.
3. Coca-Cola Fan Park, South Beach, Durban for the Ghana vs. Uruguay Game.
Using AudioMulch I turned the source material into a live quadraphonic performance at the Durban Art Gallery (DAG). The purpose was to remix and re-interpret the aural experience of this international event. Bringing the public space and collective experience into the gallery setting. People cheered Ghana’s goals, despite knowing the eventual outcome.
Dec 14th
“There is no such thing as an empty space or an empty time. There is always something to see, something to hear. In fact, try as we may to make silence, we cannot. For certain engineering purposes, it is desirable to have as silent a situation as possible. Such a room is called an anechoic chamber […] a room without echoes. I entered one at Harvard University several years ago and heard two sounds, one high and one low. When I described them to the engineer in charge, he informed me that the high one was my nervous system in operation, the low one my blood circulation. Until I die there will be sounds. And they will continue following my death.”
John Cage, quoted in Cox & Warner (2004)
Sound plays a distinct role in defining space. Our perception of our environment is in part shaped by what we hear. However, the role of sound in our perception of space is fundamental to our experience. What we see and how we interpret it can be largely informed by our culture and background, but sound often speaks to something more common to our experience. Sound offers spatial information: distance, direction, velocity and materiality.
For example, Oshiya Tsunoda, a field recordist. Toop (2004) describes a field recording he made by placing a stereo microphone in a field. During the recording, an aeroplane passes overhead. As it passes, the sound changes over time. In effect the change of sound describes some aspect of the space in the mind’s eye. Additionally, the physical arrangement and physicality of the space influences the sound.
“Perhaps this airplane could be interpreted as tracing geographical features with it sound (like a sonar device).”
Tsunoda, quoted in Toop (2004)
Alvin Lucier used precisely this – echolocation – in his work Vespers. Performers used echolocation devices to move around a space and provide an audio feed to audiences fitted with headphones. (Toop, 2004) Audiences, or if you will, viewers were able to see this removed space through the audio being transmitted to them.
Michael Brewster’s See Hear Now (2001) used the space of performance as an active participant. He created a specifically sized and acoustically treated room with prepared sound. This was designed to encourage standing waves. A listener could walk around the space and hear the highs and troughs of the sound. He had in fact created an architecture of sound. (LaBelle, 2006)
However, in the absence of acoustic treatment, an echo event itself is not just about the physical make-up of the space. The reflection itself provides information on the materiality of the physical space. David Dunn’s Nexus I used three trumpet players four miles into the grand canyon. This resulted in “stimulation of the extended resonance characteristics of the space and its life forms”. (Dunn quoted in Toop, 1995)
“For example, if we think of the voice as a sound source, we usually imagine it coming from a single individual that the voice then refers back to, as an index of the one who speaks. The subject then becomes the object to which the sound belongs. Yet to shift this perspective slightly is to propose that what we hear is less the voice itself and more the body from which the voice resonates, and that audition responds additionally to the conditions from which the sounds emerge, such as the chest and the resonance of the oral cavity. And further, the sound source makes apparent the surrounding location against which the emergence occurs, from outside the body and to the very room in which the body is located. This slight shift overturns the sound source as a single object of attention, as a body of sound, and brings aurality into a broader field of consideration by introducing the contextual. Sound not as object, but as space.”
LaBelle, 2006.
So sound itself is not just about the object producing the sound. What you hear is also the space itself. The sound, physicality and context of the performance space itself is seen as the whole of the sound. In Max Neuhaus’ article Sirens (1993) he describes an installation he created for the International Conference of Design in 1988:
“I found an idyllic site, a grove of tall pines, stretching down a hillside to the edge of a fast-moving river. I was interested by the river’s sound: a loud seemingly constant texture which in fact was always changing. I built another very subtle sound texture in the pine grove to match it. The two sounds were completely different but mixed in such a way that as you walked between the river and grove you could never tell where one changed into the other. It was quite beautiful.”
Nehaus, 1993.
In terms of sound installation or performance, the consideration of sound as space needs to be considered as a whole. As LaBelle (2006) described the practice of Max Neuhaus:
“[He] aims for a tuning of sound and place as an expanded instrument”
Labelle, 2006.
Sound and space are one complex system. An instrument to be explored, performed, experienced and appreciated.
References:
Cox, C. & Warner, D. 2004. Audio Culture: Readings in Modern Music. New York: Continuum.
Toop, D. 2004. Haunted Weather: Music, Silence and Memory. London: Serpent’s Tail.
Toop, D. 1995. Ocean of Sound: Aether Talk, Ambient Sound and Imaginary Worlds. London: Serpent’s Tail.
LaBelle, B. 2006. Background Noise: Perspectives on Sound Art. New York: Continuum.
Neuhaus, B. 1993. Sirens. Available at: http://www.max- neuhaus.info/soundworks/vectors/invention/sirens/Sirens.pdf Last accessed: 2010/04/26
Dec 14th

Once Vaughn and I had our proposal to the Durban Art Gallery approved, we decided to do some testing of the space itself. We were quite fortunate in that Gallery 4 (nicknamed “the Red Room”) was mostly not being used for shows in the run up to our show. We had ample time to explore the space.
We went into the project without a clear idea of what we intended to do. We knew our own specialities and were very comfortable working with one another. We knew we would work out something that worked for both of us.
We made a number of visits to the gallery, and made a series of recordings. Our first visits were not just about the room itself, but also the building. We went through the roof and onto the rooftop, and made recordings and photographs in and around the building itself.
I initially thought that there must be something about the building, not just the Red Room that I could use for the exhibition. I realized that I was mistaken. The building is a great space, but audio documentation of the building was generic. Traffic, voices, air conditioning units – these were more about the building than the specific room inside it. I needed to concentrate on the space itself.
I figured that there were things about a room – its size, materials that would leave an audio imprint. Vaughn went into the room and did 5 recordings for me: 1 from each corner, the last in the center. Each recording was done in “silence”. That is, it was a recording to hear what the silent room sounds like. This may seem silly, but in reality there is no such thing as silence.
Test RecordingI took the resultant recordings and used Izotope’s Ozone software to analyse them. I intended to look for any trend in the frequency data. This is what I found. It was difficult to see distinct peaks in the low range (less than 102Hz), but I did spot what appeared to be fundamentals in higher frequencies. These were at approximately 172Hz, 303Hz and 617Hz. These aren’t perfect fundamentals, but I took these results with a pinch of salt for two reasons:
However, even in a “silent” space there was evidence of resonant frequencies in the room.
I initially thought that I could produce simple circuits that could replicate these frequencies and enhance them. However, the complexity of the room would make achieving this accurately quite difficult. Additionally, the original recordings were made in an empty space. In theory any of the resonant frequencies in the space could be altered by adding equipment, people – anything into the room. It would be difficult to plan and install an exhibition with so many variables to account for in the execution.
Apply any sound to a space and what you hear is not just the sound itself but reflections of the physicality, materiality and context of the space itself. Alvin Lucier’s I am sitting in room (1969) describes this phenomenon aptly. In a specific space, Lucier recorded a set monologue through a microphone into a tape deck. He would then play that tape back whilst recording it with the same microphone. He would then repeat the process. After many interations, the sound produced and recorded would be less and less intelligibly his voice and more and more the room itself.
I needed to find a way of automatically and in real time describing the Red Room. After much thought the answer became clear – feedback. Feedback is a real-time reaction to the system and context in which the phenomenon occurs. It also seemed to me that it would be a relatively easy system to control in AudioMulch.
Dec 14th
The show opened on the 28th of October. I prepared a small talk to help people understand what we were doing and how they could access it. It’s not something I normally feel comfortable with doing – I feel that if you need to explain it, you’re doing it wrong. Art works should be self-explanatory. Vaughn and I discussed the idea and decided we should provide some explanation to the audience. Sound as art is not something many audiences may be familiar with, we felt we could give them a chance to engage with the piece. Galleries are not usually interactive, so encouraging the audience to play was important as well.
I presented a short speech about the exhibit and we opened up the room for people to take a look for themselves. Unfortunately, I was unable to see much of the audience’s participation with, or reaction to the piece (as I was chatting to my examiner).
However it seems that people had far more fun with the piece than I expected. People were singing, shouting, tinkling wine glasses, moving around the space. On the other hand, some people found the show difficult. One woman described the show as reminiscent of air raid sirens from her youth in Germany.
So all at once the show is either playful and tense, fun or difficult. Maybe it depends on what you take in to the show?